AI Insights · Timothy · July 2022
Top 5 City Building Games in Europe for Q2 2022
Discover the performance trends of the top 5 city building games in Europe for Q2 2022, including downloads, revenue, and active users.
The second quarter of 2022 saw notable performances from the top city building games in Europe. Let's dive into the metrics for SimCity BuildIt, State Connect: Traffic Control, Craftheim - 3D Idle Lumberjack, Global City: Building Games, and Merge County®.
SimCity BuildIt from Electronic Arts experienced fluctuations in weekly revenue, peaking at about $220K in mid-April. Weekly downloads showed a gradual decline, starting from 75K at the end of March and dropping to around 52K by the end of June. Weekly active users began at 770K in late March, with a slight decrease to 720K by the end of the quarter.
State Connect: Traffic Control by AI Games FZ had a volatile quarter. Weekly revenue peaked at around $5.6K in late April but saw a decline to approximately $3.5K by the end of June. Downloads showed a significant drop from 94K in late March to about 16K in late June, though a notable spike to 169K occurred in the final week. Active users mirrored this trend, decreasing from 217K in late March to 74K in mid-June before rebounding to 205K by the end of the quarter.
Craftheim - 3D Idle Lumberjack, also from AI Games FZ, showed modest revenue figures, peaking at $144 in mid-April. Downloads saw a sharp increase from 22K in late March to a peak of 90K in late June. Active users followed this trend, increasing from 71K in late March to a peak of 137K in mid-June.
Global City: Building Games by MY.GAMES B.V. maintained steady weekly revenue, peaking at about $67K in late April. Downloads fluctuated, peaking at 59K in early April before stabilizing around 44K by the end of June. Active users remained relatively stable, starting at 113K in late March and ending at 92K in late June.
Merge County® from Microfun Limited saw consistent revenue, peaking at around $237K in late May. Downloads showed a declining trend from 70K in late March to around 25K by the end of June. Active users also decreased from 155K in late March to about 118K by the end of the quarter.
These insights highlight the varying performance trends among top city building games in Europe for Q2 2022. For more detailed data and insights, visit Sensor Tower.